Archive for June, 2008

Wrath of the Lich King Paladin Sneak Preview #2

World of Warcraft - Wrath of the Lich King

During WWI, Blizzard have revealed a little more about Paladins. The information provided wasn’t a lot, but this time the leaks are a lot more interesting as it shows where the developers are heading with Paladins.

Quoted from Blizzard

Paladins:

  • Retribution paladins itemization will be moved to the same item as Warriors/Death Knights
  • A new reactive healing spell will be added - Hand of Purity. A single target version of Prayer of Mending.
  • Paladin’s short-term-blessings no longer overwrite long-term-blessings.
  • Retribution paladins will share their itemization with Death Knights and Warriors. Their group utility will be increased by making them more efficient DPS-wise.
  • Blessing of Protection and Blessing of Freedom are being modified to no longer be blessings, meaning they will now stack with whatever blessing the paladin has already cast on the target.
  • Retribution Paladins will have their group utility increased via more efficient DPS.

Perhaps the two main things that anyone would notice first, is that [1] Paladins are getting a new healing spell — Hand of Purity, and [2] improved itemizations for Retribution Paladins. Can I say yay?

Let’s have a look closer at the new healing spell. Hand of Purity, a reactive spell. Blizzard stated that it will be similar to Prayer of Mending, ie a player is healed when it’s taking damage. It’s different in that it’s apparently for single target only, as opposed to Prayer of Mending that jumps among players. Truth is, when I first read that it is a reactive spell, I was thinking something along the line of Judgement of Light. I was hoping that it would be some sort of DPS version of it, ie the harder you hit the target, the higher your party are being healed. It allows Retribution Paladins to go upfront and go all out because the damage output now helps maintain the party’s survivability, as opposed to just going upfront to refresh Judgements which may help, but usually negligible.

However, let’s tone down a bit. We have been focusing too much on Retribution Paladins. How about Holy Paladins that don’t want to go upfront? This will be an awesome additional for them. How so? Hand of Purity will effectively be an auto-heal when a player is being hit. It will allow Holy Paladins to heal multiple target at the same time, a capability that is not possible at the moment. Adds run loose? Throw a HoP on the adds’ target, and continue healing the tank while your HoP heals the player automatically without your intervention, just as long as he’s being hit. Pretty fun huh? Would be awesome if it contains multiple charges. In fact I’m actually pretty confident that it will be of multi-charges seeing how it heals only one single target. Blizzard can’t be giving us a strip-down version of Priest’s skill now can they? EDIT: However, it really depends on how Blizzard wants to structure the spell. It could be just a one-off big heal upon attacked, a proc effect with no charges upon attacked, or multiple charges; each being plausible for different situations.

Moving on to the promise of improved itemizations for Retribution Paladins, previously Blizzard mentioned that they do not want to have class specific items anymore. That is, they do not want to have items with such specific stats that only a certain class may find them useful. This matches with the information that we have here, showing that Warrior, Death Knight and Retribution Paladin will most likely share the same items in the future. Hence in WotLK, Retribution Paladins’ main stats will probably switch to strength, stamina, and critical strike rating much like an Arms Warrior. In addition, it is likely that there will be a new talent that converts a percentage of strength into intellect and spell damage to make up for the lack of such stats in the new items. This allows Retribution Paladins access to a wider range of gears in the future, and is definitely a good change.

Question now is, is it wise to keep this restricted to only Retribution Paladins? Do Holy and Protection Paladins still have to seek out for a totally different set of gears? We will have to see. Personally I think that it will be pretty stupid to leave out the other 2 trees like this.

Now what do you think of these changes in Wrath of the Lich King? Do you like it? Or do you think that it should be done even better? Don’t be shy, input your comment here!

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Diablo 3 Announced!

Diablo 3

Looks like I was wrong, it is Diablo 3 after all! Totally looks like a game that would make me defect over. :O Do check out the cinematic teaser and the gameplay video included at end of the post. This looks even more promising than Starcraft 2 in my opinion! I’m glad that after World of Warcraft, Blizzard is now loaded with money to develop a few major titles concurrently. This is definitely good news.

So far only 2 classes (a blue post mentioned that there are only 5 classes) are released — the Barbarian and the Witch Doctor. I would relate Barbarian to a Warrior, and a Witch Doctor much like a Warlock actually for those who didn’t play Diablo 2. Truth is, much of Warcraft 3 were mirrored from Diablo 2, so it wasn’t too surprising to see how Diablo 3 might be similar to WoW, which mirrors Warcraft 3.

Well, like every other game from Blizzard though, I expect this to take some time before it is released. Then again all of us are more than happy to wait just a little while for such a legendary title. Of course you would! Wouldn’t you?

Press Release:

Posted by Blizzard

ARIS, France – June 28, 2008 – Blizzard Entertainment, Inc. today revealed Diablo® III, the newest entry in its critically acclaimed action role-playing-game franchise. The announcement was made during the 2008 Blizzard Entertainment® Worldwide Invitational at the Porte de Versailles Convention Centre in Paris, France. A cinematic trailer and an extended gameplay demonstration with commentary from the development team introduced the game to the thousands of players in attendance.

“We’ve wanted to expand on the epic story and gameplay elements of the Diablo universe for some time now,” stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We know that players have also been long awaiting a return to the series, so we’re very excited to be sharing this announcement with Blizzard gamers here in Paris and around the world today.”

Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both Heaven and Hell, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players will acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. The first two characters classes — the barbarian and the witch doctor — were shown as part of the announcement at the event today in Paris.

Diablo III will feature a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game’s physics-enhanced environments will be interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, will be integrated into the game’s random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play will be available online through an upgraded version of Blizzard Entertainment’s renowned online gaming service, Battle.net®.

Blizzard Entertainment is developing Diablo III for simultaneous release on the Windows® and Macintosh® PC platforms. Further information about the game, including details on the other character classes, major new features for the single-player and multiplayer components, system requirements, pricing, and availability, will be announced as development progresses. To learn more about Diablo III, please visit the official website at www.diablo3.com. With multiple games in development, Blizzard Entertainment has numerous positions currently available. Visit http://www.blizzard.com/jobs for more information and to learn how to apply.

Extra Information:

Posted by Blizzard

Diablo III is being developed as the definitive action role-playing game, and a true continuation of the Diablo series. Players will create a hero from one of five distinct classes, such as barbarian or witch doctor, each equipped with an array of spells and abilities. As these heroes adventure through rich and varied settings, unraveling an epic storyline and engaging in combat with hordes of monsters and challenging bosses, they’ll grow in experience and ability and acquire items of incredible power.

The game takes place on Sanctuary, a world of dark fantasy. Unbeknownst to most of its inhabitants, Sanctuary was saved some twenty years ago from the demonic forces of the underworld by a few brave and powerful heroes. Most of those warriors who directly faced Hell’s armies — and were fortunate enough to survive — went mad from their experiences. And most of the others have buried their haunted memories and pushed the horrors from their thoughts. In Diablo III, players will return to Sanctuary to confront evil in its many forms once again.

Diablo III will be a fitting sequel to Diablo II, with the easy interface, fast-paced action, and visceral gameplay that Diablo players have come to expect and enjoy. It will also include many new features that will take the Diablo action-RPG experience to the next level.

Features:

  • Five powerful character classes to choose from, including the barbarian and witch doctor
  • Brand-new 3D graphics engine enhanced with spectacular visual effects and Havok physics
  • Numerous indoor and outdoor areas detailing new regions in the world of Sanctuary
  • Interactive environments with dangerous traps and obstacles, and destructible elements
  • Randomly generated worlds bolstered by scripted events for endless and dynamic gameplay
  • Vast assortment of fiendish monsters, with unique attack patterns and behaviors
  • New quest system and character-customization options for the ultimate action RPG experience
  • Multiplayer functionality over Battle.net with support for cooperative and competitive play

For more information about Diablo 3, do check out the official Diablo 3 website.

Cinematic Teaser:

Gameplay Video:

Diablo 3 World Premier At WWI:

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Blizzard’s New Game: Diablo 3, Starcraft 2, Or Wotlk?

Blizzard\'s New Splash Screen

There have been a lot of speculations lately online, regarding Blizzard’s new splash screen. It is widely regarded that Blizzard is prepared to make a major announcement about an upcoming game title that they will be developing and release in the future! This announcement will most likely be released at the WWI (World Wide Invitational convention) event, held in Paris during 28th of June to 29th of June 2008, which is like another day to go.

One of the main hype about this game revolves around Blizzard’s daily changes to their new splash screen. MMO-Champion captured the changes pretty well in the following picture. Click to enlarge.

Note how the ice/crystals are slowly melting/opening up to reveal what’s inside. Currently at day 4, the new splash screen reveals a pair of eyes, possibly being Prince Arthas or Lich King from WoW: Wrath of the Lich King. Others argued that it could still refer to something from Diablo 3, mainly based on the news that Blizzard has recently acquired Diablo3.com for future development.

If you would like to read all sort of crazy ideas about what the new splash screens are about, here are some links that I came across:

Links:
[1] MMO-Champion.com
[2] Diablofans.com
[3] Diabloii.net

If you want me to take a wild guess, I would say… neither. I side with the speculations that say, it is a brand new franchise. And it has to be another MMO game just like World of Warcraft. Why? Take a look at Blizzard’s employment page.

Blizzard Top Secret MMO

You can’t help but to notice a list of job openings for a Top Secret Next Generation MMO. I doubt if Diablo is to be turned into a MMO, it would still be called Diablo 3. And we know that Starcraft 2 is not a MMO. So what are the possibilities left?

It would however be very funny or disappointing, if the announcement is merely to announce the actual release date of WoW: Wrath of the Lich King. I mean a lot of us would still be very excited to hear the news, just not quite worth all these hypes that we’re going through. Time will tell.

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Review: Killerguides.com’s Unofficial WoW Paladin Guide

This review is written for Killerguides.com’s Unofficial World of Warcraft Paladin Guide in the most neutral sense possible, despite the fact that they are an advertiser of this site.

Often, a lot of new players come into the game not knowing a lot of basics of the game. Surrounded by others who already have numerous 70’s, they seem to be isolated pretty badly. Ask a basic question, and they will be shouted at as a noob and so on. But really, not everyone knows about WoWWiki and WoWHead etc when they first play right?

This guide is excellent for new players who have just started. Opening the pdf file that I was sent, my screen was shown a beautifully designed e-book of 195-page of goodies. Yes, I was actually pretty surprised at its 12-page long of Table of Contents because I sure am used to low quality, and overpriced e-book claiming that they could solve all your problems.

This guide covers all the basics you need to know about playing a Paladin, and even more. From choosing a server, selecting the right race, explaining how in-game mechanics work, to giving an overview of various Paladin roles in-game, talent-by-talent analysis, and making money with your Paladin, etc they have got it all covered. It will save you a lot of time researching on things yourselves. They even have walkthroughs on Paladin quests for both sides, equipments and talent suggestions for different levels, and finally pointers on where to level.

  • It’s very comprehensive, and focuses many aspects of Paladins mainly on pre-70. It adopts a lay-man approach, explaining most details in an easy-to-understand manner. This however, could sometimes sound too generic. But I would assume that being too technical could confuse the new players, and hence was avoided by the author.

    What I really like about the guide:

    1. An overview of everything. I have been playing for 3 years or so now, and I still find a lot of the information refreshing and useful.
    2. Money making advices for each level. Where to farm at level 70 is pretty common knowledge, but not everyone knows or is up-to-date with how to make money at lower levels. The guide contains a complete section of where to farm and how to make money for lower levels.
    3. Going through every single talent point, giving author’s personal point of view for each talent, and grading their usefulness in terms of group, raid, solo and pvp situations. While I don’t agree with some of the author’s point of views, nonetheless he explained things very nicely and new players should find the section useful in helping them to decide what to spec. It also contains some talent build advices for lower levels which again, will be helpful for new players.
    4. Item guide for low levels is helpful. Especially since new players will not have sufficient gold to purchase blue items off Auction House. The guide provides links to the blue items obtainable at each level group so that you may start the quest or frequent an instance to farm for the items.

    What I don’t like about the guide:

    1. It requires more proof reading. Rogue is mis-spelled as rouge way too often and there really shouldn’t be any excuse for this. I also find that, in certain parts of the guide, the author might have meant something else than he typed. Like for example, they included leveling guide for Gnome Paladin… which I’m pretty sure that the author meant Dwarf.
    2. Beautifully designed background, but that is not very printer-friendly. I’m not sure if there is another printer-friendly version, but I sure hope they do. Personally I prefer reading in paper-form better, as my eyes cannot concentrate too long on the screen. EDIT: I was told that there is actually a printer-friendly version.
    3. Most links to talent builds discussed in the guide showed something else on Worldofwarcraft.com. I’m not sure if Blizzard updated their calculator since the guide last published, or did the author mix things up. Still it isn’t too bad as he had all the chosen talents printed out anyway without the calculator.

    Conclusions:

    I can absolutely see how this would benefit new, inexperienced players who would want an instant start with their new Paladin, get to level 70 as soon as possible and start enjoying the end-game. It contains tremendously helpful information that will equip new players immediately. This guide however, is not exactly for those who have been playing WoW and have been rather experienced. You will most likely find this guide to be a summary of what you have already known anyways.

    The Link:

    Last but not least, you may purchase the guide here Killerguides.com’s Unofficial World of Warcraft Paladin Guide.

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    Arena Season 4 Paladin Brutal Gladiator’s Sets

    If you are looking around for the new sets’ stats, here’s it. New and improved version of pvp awesomeness. There are some passive effects being added onto the sets, for example on Vindication, the gauntlets now also come with “Improve damage dealt by Crusader Strike by 5%”. On Redemption and Aegis sets however, the passive effects are both the same, being “Increase the critical effect change of your Flash of Light by 2%”.

    These additions are definitely welcomed. However, for Aegis being a Protection set, why is there an effect for Flash of Light is beyond me. It’s true that Paladins rarely pvp in Protection Spec, just that itemizing the armor sets like this only further pigeonholing them. At least that’s what I think.

    Nonetheless, here are some pictures taken off MMO-Champion regarding the new Paladin Brutal Gladiator’s Sets in Season 4. Have a look.

    Brutal Gladiator’s Redemption Set

    Paladin Brutal Gladiator\'s Redemption Set

    Brutal Gladiator’s Aegis Set

    Paladin Brutal Gladiator\'s Aegis Set

    Brutal Gladiator’s Vindication Set

    Paladin Brutal Gladiator\'s Vindication Set

    Season 4 Item Prices

    Arena Season 4 Item Prices

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    Arena Season 4 Going Live Today!

    Seems like tonight after the maintenance, you will be playing on a whole new season to chase after new sets of armors and weapons. For the casual players however, season 2 will now be available for purchased under battleground honors, so not too bad for you too. :)

    Posted by Eyonix (Source)

    We’re currently planning to end the third Arena season and begin Arena Season 4 on June 24, 2008. This exciting Arena season will introduce the Brutal Gladiator set, and will also allow players to purchase Arena Season 2 items using the honor system. Please note that we will be resetting all Arena team and personal ratings. Players will still retain their Arena points and teams with this reset. The team and personal rating will simply be reset to the default 1500, allowing all teams to once again compete for top honors with a fresh start.

    Also, with the end of the third season, players on the top teams from each battlegroup will receive their end-of-season rewards. These include Arena-specific titles that they can display proudly until the end of the new season, and, for the best of the best, an Armored Nether Drake. Please also be aware that with the end of the current season, all previous end-of-season titles will be removed.

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    Video: Shockadin PvP

    A video to keep you entertained as I get back to my daily routine after finals. Much like what you would expect from the title, this a Holy/Shockadin pvp video. :)


    Higher Resolution?

    Source: Warcraftmovies.com

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    PTR 2.4.3 Patch Notes and Arena Season 4

    What does patch 2.4.3 has in-store for Paladins? Summon Warhorse available at level 30?! Woah… That’s godsend for my low level paladin alt! Then again, everyone else will be getting their mount at level 30. Booo… Not as exclusive as I wished it would have been.

    Paladins

    • Greater Blessing of Light Rank 1: This spell will no longer overwrite Greater Blessing of Light Rank 2.
    • Summon Warhorse is now available at level 30.

    More: Read the rest of the patch notes here…

    And if you still haven’t read it from anywhere yet, yes season 4 is coming next Tuesday. It is a bit late but just thought I would include it for those of you who still somehow missed it.

    We’re currently planning to end the third Arena season and begin Arena Season 4 on June 24, 2008. This exciting Arena season will introduce the Brutal Gladiator set, and will also allow players to purchase Arena Season 2 items using the honor system. Please note that we will be resetting all Arena team and personal ratings. Players will still retain their Arena points and teams with this reset. The team and personal rating will simply be reset to the default 1500, allowing all teams to once again compete for top honors with a fresh start.

    Also, approximately one week after the end of the third season, players on the top teams from each battlegroup will receive their end-of-season rewards. These include Arena-specific titles that they can display proudly until the end of the new season, and, for the best of the best, an Armored Nether Drake. It’s very important for players who feel that they may be eligible for the Arena-specific title and/or Armored Nether Drake to refrain from transferring their character to another realm between the beginning of Season 4 and when these end-of-season rewards are physically awarded, otherwise they will become ineligible to receive either.

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