WotLK Build 8820 Updates

In the recent builds, seems like Blizzard has stopped working on Paladins for a bit, as reflected by the lack of changes in the new builds. Instead, Hunters, Warriors and Death Knights have been enjoying quite a fair bit of attention lately as Blizzard turns to address their issues one at a time. Warriors in particularly has received quite a few new talents in this latest patch.

For Paladins however, 8820 seems to be a but of a nerf. Vengeance now stacks only 2 times instead of 3. As a result, it will only grant 10% damage bonus at a maximum, as opposed to the original 15% bonus. There is also changes to Concentration Aura too,. However, this is a game mechanics change, and not just a Paladins only effect. Blizzard most probably wants to wipe out any immunity effect there is in the game so that they have a lot more variation to play with. I’ll not be surprised if following these changes, we will start seeing items that reduces your cast time interruptions being introduced to the game.

Finally, I see this spell called Holy Vengeance being mentioned in the notes. MMO-Champion claims that it’s a seal that “fills the Paladin with holy power, granting each melee attack a chance to cause Holy damage over 18 sec. This effect can stack up to 5 times. Only one Seal can be active on the Paladin at any one time. Lasts 2 min. Unleashing this Seal’s energy will judge an enemy, instantly causing Holy damage per application of Holy Vengeance. 100 yd range, Instant”. 100 yards?! That’s insane!! I tried to double check with Wotlkwiki, and hey I can’t find the spell. I’m not sure if this spell really exist, if MMO-Champion made a mistake, or if Wotlkwiki being too out of date. But 100 yards?! That seems too good to be true to me. And why is it 18-second or changed to 15-second are beyond me too. I thought all seals are 20-second at the moment? Why the special cases previously and right now?

One thing we need to pay attention to is that, these are apparently undocumented changes. It may not be official or even intentional.

Undocumented Class Changes - Quoted from MMO-Champion (Source)

Holy

  • Concentration Aura changed = All party or raid members within 30 yards lose 35% less casting or channeling time when damaged.

Retribution

  • Seal of Corruption, Holy Vengeance, Judgement of Vengeance, and Seal of vengeance all changed from 18 sec to 15 sec.
  • Vengeance (Tier 6) stacks up to 2 times now. (Previously 3)

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1 Comment »

  1. Robert said,

    August 26, 2008 at 4:35 am

    “Concentration Aura changed = All party or raid members within 30 yards lose 35% less casting or channeling time when damaged.”

    I know this may sound like a dumb comment from a resto druid who has an entire arsenal of instant cast heals and the needed mobility when healing, but…

    with the change in pushback and the fact that it will only push upto a second (a half second the first time and a half second a second time before the spell is allowed to be cast interrupt free) doesnt this seem like a lot of talent points for .18 or about 2/10 of a second on each push?

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